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Author Archives: Carolyn VanEseltine

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Notes from GX4: Jamming Along to Game Jams

  By Carolyn VanEseltine • October 21, 2016 Blog, GX4 Notes

GaymerX is a gaming convention designed by and for LGBTQ gamers, with the tagline “Everyone games!” It’s officially a fan-facing event, but many of the panels and talks were geared for game devs just as much as gamers. I took notes, and you can click here for my … Keep reading →

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Notes from GX4: Video Game Law

  By Carolyn VanEseltine • October 14, 2016 Blog, GX4 Notes

GaymerX is a gaming convention designed by and for LGBTQ gamers, with the tagline “Everyone games!” It’s officially a fan-facing event, but many of the panels and talks were geared for game devs just as much as gamers. I took notes, and you can click here for my … Keep reading →

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Notes from GaymerX 4

  By Carolyn VanEseltine • October 12, 2016 Blog, GX4 Notes

I’m back from GaymerX 4 and (somewhat more importantly) back from San Francisco (full of steep hills, amazing people, and tasty burritos!), so it’s clearly time to sit down and get my GaymerX notes up for you.

I attended seven panels and talks at GX4:

  • Video Game … Keep reading →
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Slides and source from Game Dev for Everyone: Modern Interactive Fiction

  By Carolyn VanEseltine • October 3, 2016 Blog, Craft & Technique

pride flagThe LGBTQ gaming convention GaymerX was this weekend in San Francisco, and I had a wonderful time! This was my first convention on the west coast, and I finally got to … Keep reading →

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Boston GameLoop 2016: Game engines for nonprogrammers

  By Carolyn VanEseltine • August 29, 2016 Blog, Craft & Technique

Boston GameLoop is an annual game development unconference. I’ve been going for years, and I’m always impressed by the sheer wealth of knowledge available.

Game engines for nonprogrammers

I have fewer notes from this discussion than any of the others, since I ran this one and couldn’t take notes … Keep reading →

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Boston GameLoop 2016: Relationship building and game mechanics

  By Carolyn VanEseltine • August 29, 2016 Blog, Craft & Technique

Boston GameLoop is an annual game development unconference. I’ve been going for years, and I’m always impressed by the sheer wealth of knowledge available. I’ve written up my notes below, but I haven’t fleshed them out and they’re more than a bit incoherent (apologies for that!) I hope they’ll … Keep reading →

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Boston GameLoop 2016: How To Make Funny Games

  By Carolyn VanEseltine • August 29, 2016 Blog, Craft & Technique

Boston GameLoop is an annual game development unconference. I’ve been going for years, and I’m always impressed by the sheer wealth of knowledge available. I’ve written up my notes below, but I haven’t fleshed them out this year and they’re more than a bit incoherent (apologies for that!) I … Keep reading →

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Boston GameLoop 2016: Horror Games/Scary Games

  By Carolyn VanEseltine • August 29, 2016 Blog, Craft & Technique

Boston GameLoop is an annual game development unconference. I’ve been going for years, and I’m always impressed by the sheer wealth of knowledge available. I’ve written up my notes below, but I haven’t fleshed them out this year and they’re more than a bit incoherent (apologies for that!) I … Keep reading →

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Boston GameLoop 2016: Why do games fail?

  By Carolyn VanEseltine • August 29, 2016 Blog, Craft & Technique

Boston GameLoop is an annual game development unconference. I’ve been going for years, and I’m always impressed by the sheer wealth of knowledge available. I’ve written up my notes below, but I haven’t fleshed them out this year and they’re more than a bit incoherent (apologies for that!) I … Keep reading →

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Back from GameLoop 2016!

  By Carolyn VanEseltine • August 29, 2016 Announcements, Blog

I’m back from GameLoop 2016! It was wonderful as always, and much appreciation to Scott Macmillan and his team of audacious volunteers for making it happen.

Talks/discussions I attended:

  • Why do games (and companies) fail?
  • Horror games/scary games
  • Game engines for nonprogrammers (actually, I ran … Keep reading →
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Need to reach me? Email carolyn at sibylmoon.com.
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