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Category Archives: BFIG 2017 Notes

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Notes from BFIG Talks 2017: 4 Ways Losers Have Fun While Playing Games

  By Carolyn VanEseltine • February 13, 2017 BFIG 2017 Notes, Blog

BFIG Talks is a game dev conference run by the Boston Festival of Indie Games. It features both digital and nondigital game devs, and there’s a lot to learn in the crossover. The rest of my BFIG Talks notes are over here.

BFIG Talks speakers: Please contact me (carolyn … Keep reading →

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Notes from BFIG Talks 2017: 3 Ways To Make Your Game “Fun”

  By Carolyn VanEseltine • February 13, 2017 BFIG 2017 Notes, Blog

BFIG Talks is a game dev conference run by the Boston Festival of Indie Games. It features both digital and nondigital game devs, and there’s a lot to learn in the crossover. The rest of my BFIG Talks notes are over here.

BFIG Talks speakers: Please contact me (carolyn … Keep reading →

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Notes from Boston FIG Talks

  By Carolyn VanEseltine • February 5, 2017 BFIG 2017 Notes, Blog

Last weekend, I spoke at Boston FIG Talks, a game dev conference run by the Boston Festival of Indie Games, aka BFIG. (BFIG is both an event and the name of the organization that runs that event.) This was my first time attending Boston Fig Talks, and it was … Keep reading →

Need to reach me? Email carolyn at sibylmoon.com.
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