Twitter RSS
 
Skip to content
  • Home
  • Blog
    • Announcements
    • Reflections
    • Craft & Technique
    • Recommendations
  • IF & Games
    • Graphical
    • Parser IF
    • Choice-Based
    • Game Jams & Speed IF
  • Game Dev & Competitions
    • Inform 7 Guide
    • Inform 7 Links
    • Art and Audio Assets
    • ParserComp 2015
  • About

Category Archives: Reflections

Reflections on game design, game development, being a game developer, and other pertinent topics.

No comments

Finding and Making Career Opportunities in Game Development

  By Carolyn VanEseltine • September 9, 2014 Blog, Reflections

Last night, I was the speaker at Women in Games Boston. The organizers didn’t ask for a specific topic – they just wanted me to come and give a talk of interest to the group.

What could I talk about? I made a list of my interests and expertise. … Keep reading →

No comments

Arkham Asylum and ASL

  By Carolyn VanEseltine • September 2, 2014 Blog, Reflections

The game was Arkham Asylum. The player was an experienced gamer who loved Mass Effect and Dwarf Fortress. She wasn’t much of a comic book fan, but she called Batman her favorite superhero.

After playing for two hours, the player tagged her best friend on IM. “Is this it?” she … Keep reading →

No comments

Game Development in a Hostile Environment

  By Carolyn VanEseltine • August 28, 2014 Blog, Reflections

“The truth about Zoe Quinn is that every woman in the industry is one unhinged ex-partner away from being Zoe Quinn, and if that doesn’t scare you, there’s no hope for us at all.” – http://elizabethsampat.com/the-truth-about-zoe-quinn/

I’m learning Unity today!

On the face of it, this may sound like … Keep reading →

«‹456
Need to reach me? Email carolyn at sibylmoon.com.
Powered by Paяabola & WordPress.