To quote Granny Weatherwax, I ATEN’T DED. (Just busy.)
Emily Short is organizing the online semijam “Bring Out Your Dead”, which runs from June 17 to June 24 this year. The details:
Bring Out Your Dead is an event for sharing dead WIPs and experiments that you don’t expect to finish, but that you’d like to show to someone anyway. It’s a chance to cleanse your hard drive, move on from old ideas, and salvage some learning from things that didn’t work out. It’s also an opportunity for your community to learn from your mistakes — which can be just as useful as learning from a success. Ambitious follies, bizarre experiments, toys, and notions that in retrospect never had a chance — all are welcome.
As you may have divined from my blog, I’m a big believer in learning from mistakes (mine and everyone else’s). My current plan is to bring Five Gods Exiled, my procedural generation experiment that never had a working elevator pitch. If someone bribes me with a felt dinosaur, I will also show off my failed Veedercomp entry, which is 5,590 words of extremely incomplete adorable.
If you’re on the fence about participating, I hope you’ll opt in. This is a fantastic opportunity for gamemakers to share knowledge, and I’m really looking forward to it!