Part 1 - Phasing By Hand
Phasing is an action applying to nothing. Understand "phase" as phasing.
Check phasing:
if debug state is false:
say "Sorry, this is a debug specific command.";
stop the action;
else if a room (called the next room) corresponds with the location:
say "Phasing check complete. Target room [next room] exists. Phasing now.[paragraph break]Please note that you are bypassing normal Exile access and will not automatically return.";
otherwise:
say "Phasing error: no corresponding room exists.";
stop the action.
Carry out phasing:
if a room (called the next room) corresponds with the location:
move the player to the next room.