Five Gods Exiled — 14 of 191

Carolyn VanEseltine

Release 1

Part 4 - Orbs

An orb is a kind of thing. There are 5 orbs in Z1. Understand "shining" as an orb. Understand "light" and "heart" as an orb.

Instead of examining an orb:

if the noun is in a shrine statue (called the target statue):

say "The orb shines past the [color of the target statue] marble fingers of the [target statue]. Shafts of [jewel-type of the target statue]-hued light glint at the heart of the orb.";

otherwise:

say "The orb shines brightly enough to leave an afterimage, but it casts little light away from its surface[if the player has the noun]. It's perfectly round and smooth to the touch, but its surface tingles, and it feels oddly light in your hand, as if it were energy caged in glass[end if][if the player is in a shrine room].[paragraph break]The orb is flashing faintly[otherwise]. The orb's light is steady and even[end if]."

To place orbs:

DM "Placing orbs: ";

repeat with temporary locale running through Perceived shrine rooms:

now the current statue is a random shrine statue in the temporary locale;

let current orb be a random orb in Z1;

now the current orb is in the current statue;

DM "Orb placed in [current statue] at [temporary locale].";

let temporary locale be a random Perceived shrine room;

now the current statue is a random shrine statue in the temporary locale;

let current orb be a random orb in the current statue;

now the player has the current orb;

DM "Orb removed from [temporary locale] and passed to the player.".