Five Gods Exiled — 154 of 191

Carolyn VanEseltine

Release 1

Book 5 - Traveling

After going a compass direction (called thataway) in the Exile (this is the Exile travel messaging rule):

if the previously visited locale is a transitional room and the location is a transitional room:

say "You walk generally [thataway] for some time";

if the display name of the previously visited locale is the display name of the location:

say " through [display name of the location]";

otherwise:

say " until you reach [display name of the location]";

if a random chance of 1 in 2 succeeds:

say ", [one of]dodging[or]weaving around[or]slipping between[or]staying clear of[or]avoiding contact with[at random] the [one of]wandering[or]meandering[or]milling[or]rambling[or]roaming[at random] pedestrians";

say ".";

otherwise if the previously visited locale is a transitional room and the location is a focal room:

if the locale type of the location is "Market":

say "A rising hubbub announces that you have reached [display name of the location]. Vendors hawk their wares loudly on all sides, chickens flutter past underfoot, and peculiar odors fill the air.";

otherwise if the locale type of the location is "Hospital":

say "You come to [display name of the location], a converted warehouse filled with patients, their caretakers, and their guardians. As you enter the hospital, a cold wave of air pushes against your face. It smells strongly of antiseptic and faintly of vomit.";

otherwise if the locale type of the location is "Bridge":

say "You walk along until you come to the broad stretch of [display name of the location]. Water thunders past underneath.";

otherwise if the locale type of the location is "Hall":

say "You enter [display name of the location], which is filled with the sound of a [hall music] and the thump of rhythmically moving feet.";

otherwise if the locale type of the location is "Church":

say "You climb a short flight of steps and enter the desecrated ruin of [display name of the location].";

otherwise if the locale type of the location is "Greenhouse":

say "You come to a large, glass-topped greenhouse and step into the warm, plant-scented air inside.";

otherwise if the locale type of the location is "Stadium":

say "You arrive at [display name of the location]. There is a ticket taker, but [one of]he[or]she[at random] stares blindly ahead and marks on the counter with a red pen when you fail to present a ticket. You go inside without any difficulty.";

otherwise if the locale type of the location is "Arcanum":

say "You come to the door of [display name of the location]. The light inside is dim, but steady.";

otherwise if the locale type of the location is "Tower":

say "You come to a towering building surrounded by empty parking lots and elegantly trimmed greenery. A security camera tracks your motion as you go inside.";

otherwise if the locale type of the location is "Cemetary":

say "The buildings and pedestrians fade behind you as you step into the somber calm of [display name of the location].";

otherwise if the previously visited locale is a focal room and the location is a transitional room:

if the locale type of the previously visited locale is "Market":

say "[one of]Dodging between[or]Weaving around[or]Slipping between[at random] the members of the noisy, pressing crowd, you escape [display name of the previously visited locale] on the [thataway]ern edge and find yourself at [display name of the location].";

otherwise if the locale type of the previously visited locale is "Hospital":

say "You walk down one of the canvas-lined corridors to an exit on the [thataway] side. Outside [display name of the previously visited locale], you find yourself at [display name of the location].";

otherwise if the locale type of the previously visited locale is "Bridge":

say "You go [thataway] from [display name of the previously visited locale] and find yourself at [display name of the location].";

otherwise if the locale type of the previously visited locale is "Hall":

say "You exit [display name of the previously visited locale] on the [thataway] side, only then realizing how warm it was inside as you descend the short flight of steps. After walking a ways, you find yourself at [display name of the location], which seems quiet by comparison.";

otherwise if the locale type of the previously visited locale is "Church":

say "Picking your way across the [church floor], you exit [display name of the previously visited locale] to the [thataway].";

otherwise if the locale type of the previously visited locale is "Greenhouse":

say "You leave [display name of the previously visited locale] through the [thataway]ern door.";

otherwise if the locale type of the previously visited locale is "Stadium":

say "You navigate the press of shouting spectators and make your way to the [thataway] exit of [display name of the previously visited locale], which exits onto [display name of the location].";

otherwise if the locale type of the previously visited locale is "Arcanum":

say "You leave [display name of the previously visited locale] through the [thataway]ern exit and find yourself at [display name of the location]";

otherwise if the locale type of the previously visited locale is "Tower":

say "A security camera tracks your motion as you wind your way across to the [thataway]ern exit and leave the towering building.";

otherwise if the locale type of the previously visited locale is "Cemetary":

say "Leaving [display name of the previously visited locale], you find yourself again confronted with the noise and bustle of the city.";

otherwise:

say "After leaving [display name of the previously visited locale], you walk a short way before coming to [display name of the location].";

continue the action.