Five Gods Exiled — 159 of 191

Carolyn VanEseltine

Release 1

Chapter 3 - Templated Appearance

The monster names are zebra, goat, boar, elk, stag, leopard, tiger, cheetah, lynx, heron, bat, crow, raptor, ibis, starfish, sea star, dybbuk, wraith, ghost, spectre, humanoid, revenant, goblin, and kobold.

A monster has a monster name. Understand the monster name property as describing a monster.

The current monster name is a monster name that varies.

A monster shape has a list of monster names called the appropriate monster name list.

To initialize the monster name list:

now the appropriate monster name list of the ungulate-shape is {zebra, goat, boar, elk, stag};

now the appropriate monster name list of the feline-shape is {leopard, tiger, cheetah, lynx};

now the appropriate monster name list of the winged-shape is {heron, bat, crow, raptor, ibis};

now the appropriate monster name list of the starfish-shape is {starfish, sea star};

now the appropriate monster name list of the humanoid-shape is {humanoid, revenant, goblin, kobold};

now the appropriate monster name list of the ghost-shape is {dybbuk, wraith, ghost, spectre}.

To carry out deity monster name additions:

DM "If there were any name adjustments for [current deity], I'd be adding them in here, but there aren't right now, so I won't."

To carry out danger level monster name adjustments:

DM "If there were any danger level adjustments for DL:[current danger level], I'd be adding them in here, but there aren't right now, so I won't."

A monster has an adjective called the core adjective. Understand the core adjective property as describing a monster. The core adjective of a monster is usually nondescript.

A monster name has a list of adjectives called the appropriate monster adjective list.

To initialize the monster adjective list:

repeat with current monster name running through monster names:

now the appropriate monster adjective list of the current monster name is {white, gray, black, brown};

add {striped} to the appropriate monster adjective list of zebra;

add {great-tusked} to the appropriate monster adjective list of boar;

add {broad-horned} to the appropriate monster adjective list of elk;

add {broad-horned} to the appropriate monster adjective list of stag;

add {spotted} to the appropriate monster adjective list of leopard;

add {striped} to the appropriate monster adjective list of tiger;

add {spotted} to the appropriate monster adjective list of cheetah;

add {striped, spotted} to the appropriate monster adjective list of cheetah;

add {striped, spotted} to the appropriate monster adjective list of raptor;

add {spiny} to the appropriate monster adjective list of starfish;

add {spiny} to the appropriate monster adjective list of sea star.

To carry out deity monster adjective additions:

DM "If there were any adjective adjustments for [current deity], I'd be adding them in here, but there aren't right now, so I won't."

To carry out stat-based monster adjective adjustments:

DM "Searching for stat-based monster adjective adjustments. ";

if the temporary physical attack is greater than 5:

DM "Adjusting for high physical attack. ";

add {muscular} to the appropriate monster adjective list of the current monster name;

if the temporary hit point is less than 2:

DM "Adjusting for low hit point. ";

add {spindly, skeletal, scrawny} to the appropriate monster adjective list of the current monster name;

if the temporary hit point is greater than 8:

DM "Adjusting for high hit point. ";

add {giant, enormous, colossal} to the appropriate monster adjective list of the current monster name;

if the temporary stealth is less than 1:

DM "Adjusting for low stealth. ";

add {blundering, lumbering} to the appropriate monster adjective list of the current monster name;

if the temporary stealth is greater than 2:

DM "Adjusting for high stealth. ";

add {translucent, shadowy, half-transparent} to the appropriate monster adjective list of the current monster name;

if the temporary awareness is less than 2:

DM "Adjusting for low awareness. ";

add {blind, eyeless} to the appropriate monster adjective list of the current monster name;

if the temporary speed is less than 1:

DM "Adjusting for a lack of speed. ";

add {sessile} to the appropriate monster adjective list of the current monster name;

if the temporary speed is greater than 5:

DM "Adjusting for high speed. ";

add {lithe} to the appropriate monster adjective list of the current monster name;

DM "No more adjustments."

A monster has an adjective called the supplemental adjective. Understand the supplemental adjective property as describing a monster. A monster usually has supplemental adjective nondescript.

The printed name of a monster is usually "[supplemental adjective] [core adjective] [monster name]".