I was traveling from February 19 to March 7, so it’s really nice to be back in Boston (even under the current winter storm conditions!) I visited family in Michigan, went to Chicago, took a train from Chicago to San Francisco while mentoring a student game jam team (aka Keep reading
Take care of yourself. We need you.
— Yayfrens Bot (@yayfrens) November 15, 2016
In February 2015, Caelyn Sandel and I created the Twitter bot Yayfrens as a “loving friend bot”. She posts encouraging and cheerful comments throughout the day, and she sends nice … Keep reading
I participated in the Serenity Forge Game Jam (SFGJ) for serious games this past weekend. It was my first time charging headlong into … Keep reading
Like Five Gods Exiled, Always Dog and Not-Your-Person is a backburnered WIP that I’m bringing out for the Bring Out Your Dead semi-jam.
Always Dog and Not-Your-Person was an attempt to capture the inner spirit of being a dog. It is a game with 7 commands that all … Keep reading
This week is Emily Short’s Bring Out Your Dead semijam, described as “an event for sharing dead WIPs and experiments that you don’t expect to finish, but that you’d like to show to someone anyway”.
In that spirit, I present Five Gods Exiled, my successful procedural generation experiment that completely … Keep reading
I thought I was done with annoying questions like “What is art?” after Arisia. But somehow, I’ve gone from “What is art?” to the even-more-obnoxious question, “But what does it all mean?”
(I swear we’ll get back to IF technique soon.)
Two poems I didn’t write
I found these … Keep reading
I want to show you a song. Three times over, actually. The song is “Hurt”, by Trent Reznor, off the album The Downward Spiral.
Here’s Reznor’s version, aka the Nine Inch Nails version (Trent Reznor being the only member of Nine Inch Nails). “Hurt” belongs to Reznor. He wrote … Keep reading
This was one of my least exciting Global Game Jams, probably because I talked it up at the top of the week and the RNG disapproves of this kind of behavior.
Cutting to the chase: I wasn’t part of a group this year, but I did make a small, … Keep reading
I love game jams. I’ve attended at least twelve. I’ve written about them, I’ve spoken about them, and I even liveblogged my Ludum Dare run this past August.
What’s the draw? Why would I sink [one of]three[or]twenty-four[or]seventy-two[at random] hours into a tiny project divorced from everything else … Keep reading
In back-to-back days at Arisia, I confronted the questions “What is interactive fiction?” and “What is art?”
In both cases, I shared the panel with Caelyn Sandel. It’s an interesting experience: I react to this kind of question by resting my elbows on the table and saying, “Well, let’s talk about … Keep reading